4.51.2.3.10. loadFromOffset() | Table of Contents | 4.51.2.3.12. save() |
procedure put(var srcObject:ogSurface; x, y:int32); virtual;Remarks:
Copies the sprite to an ogSurface. If necessary, this method will clip the sprite to the destination surface.
Pixel conversion will occur if the sprite's pixel format is different from the destination surface.
If both the sprite and the destination surface are 8BPP, a direct copy will occur instead of doing colour matching.
See also:4.51.2.3.10. loadFromOffset() | Table of Contents | 4.51.2.3.12. save() |