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4.50. NB30 - NetBIOS 3.0 interface unit Table of Contents 4.51.1. ObjGfx40 Unit Constants, Variables, and Data Types

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Table of Contents
4. Standard Units
4.51. ObjGfx40 - ObjectGraphics 4.0 Unit


4.51. ObjGfx40 - ObjectGraphics 4.0 Unit

ObjGfx is the underlying framework for a highly scalable high-resolution protected-mode object-oriented graphics library. ObjGfx is a platform neutral softare based rendering engine that can also be wrapped around native APIs. The purpose of ObjGfx is to create a uniform interface between graphics objects, whether they be the screen, window, double buffer, or a bitmap image. We feel that existing APIs fall far short of how a real object-oriented system should behave.

Features:


Previous: 4.50. NB30 - NetBIOS 3.0 interface unit To the Table of Contents Next: 4.51.1. ObjGfx40 Unit Constants, Variables, and Data Types
4.50. NB30 - NetBIOS 3.0 interface unit Table of Contents 4.51.1. ObjGfx40 Unit Constants, Variables, and Data Types

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